Sources

Sources, also sometimes referred to as inputs, are various elements that build up a scene. For example a Quicklink Studio caller, Zoom caller, image, or text overlay.

The available sources that can be added to scenes are as follows:

  • Image: Insert an image into your scene. Formats supported are png, jpg, jpeg, gif, tra and bmp.
  • Colour Source: Add a solid colour into your scene. Choose the width/height or free transform path. Supports HSV, RGB and HEX.
  • Image Slide Show: Add multiple images and play as a slide show. Formats supported are png, jpg, jpeg, gif, tra and bmp. Options to choose between automatic or manual control.
  • Browser: Add web-based content as a source, such as web pages, widgets and streaming video.
  • Singular.live: Add intelligent live overlays using Singular.
  • Flowics: Add professional, intelligent live overlays using Flowics.
  • Lower Thirds: Add animated Lower Thirds which can be controlled from the Lower Thirds control panel.
  • Zoom Caller: Add a Zoom caller into your scene.
  • Quicklink Studio: Add a Quicklink Studio (ST55) caller into your scene.
  • Media Source: Add videos or sound clips to your scene. Formats supported are mp4, ts, mov, flv, mkv, avi, mp3, ogg, aac, wav, gif and webm.
  • NDI™ Source: Add NDI streams to your scene. Quicklink’s ST100, ST102, ST200 and Quicklink TX have NDI output options to be added with this source.
  • Text (GDI+): Add text overlays to your scene with formatting (font, font style, size, effects, transform, colour, opacity, background colour and alignment). Supported formats are hex, rgba and hsv.
  • VLC Video Source: Add a VLC source into your scene. Supports all formats supported by VLC media player.
  • Display Capture: Capture any active display on your local system.
  • Window Capture: Capture any window running on your local system.
  • Blackmagic Device: Allows you to capture SDI or HDMI as an input.
  • Video Capture Device: Add a variety of video devices, including webcams and capture cards.
  • Audio Input Capture: Add any audio device discovered by the system to capture sound, music or speech.
  • Audio Output Capture: Add an internal audio source from the Quicklink Switcher.
  • Scene: Add an existing scene as a source.

 

Adding a source

To add a source to your scene, firstly select the scene you would like to add the source, then click the plus.png icon within the Sources window.

Within the Sources drop-down, select the source type you would like to add, then click Add Source.

sources-addingsource-labelled.png

Depending on the source selected, you will now be directed through different properties of the source, including assigning a name for your source. It is highly recommended that a friendly name is given for any sources added.

Once added, you can resize and position by selecting the source through the Preview window. It is also possible to tune position, rotation, size and crop sources. To achieve this, select the source, then select the Transform button from the toolbar and clicking Edit Transform.

The above steps should be repeated when building multiple sources into a scene. Sources will work on a layer methodology. The source at the top of the Sources box will be the layer on-top, while the source at the bottom of the list will be the layer at the back.

 

Deleting a source

To delete a source within a scene, select the source you would like to delete, then press the delete-icon.png icon or hit the Delete key.

You will now get a prompt to confirm deletion of source, click Yes to delete.

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